![]() Splitting the scene, for example, can cut a room or object in two parts, and with the scene sliced in half, Joe can interact with both parts as a "new" or "altered" environment. This technique is used extensively in Viewtiful Joe, and you'll find it used in some incredibly creative ways when it's combined with Joe's attack abilities. By swiping the finger horizontally across the lower screen, players can cut the environment in two parts: lower and upper. Scene Splitting is one of the most creative uses of the Nintendo DS touch screen we've seen yet. But we've seen this before - it's the new additions that really make Double Trouble shine. Players will quickly earn the ability to slow time, which will come into play to avoid and counter attacks from quick-moving enemies, as well as slow down items in the environment that are moving too fast. Viewtiful Joe starts out as the same combo-focused brawler game design, but as players earn Joe's VFX powers the originality really begins to surface. But honestly the game's more about its unbelievably creative gameplay mechanics than it is its plot, so these awkward pauses between the levels aren't nearly enough to affect the enjoyment all that negatively. The storyline is totally obscure and hard to follow, especially due to a very clunky cutscene engine. Though Viewtiful Joe begins fresh with the necessary training mode for newbies, the Nintendo DS presentation is clearly catering to people who are already familiar with the Viewtiful Joe franchise and characters. It's a bit of a shame that the game starts out so confusing. Viewtiful Joe: Double Trouble extends the development team's unique console franchise onto the handheld in an unbelievably original way. ![]() ![]() Nintendo proved this point with several original creations of its own, but I honestly doubt even that company could see the ideas that Clover Studio brewed up for its first DS product. When the Nintendo DS system was officially revealed more than a year ago, Nintendo emphasized one bullet point over all others: the unique functionality of the handheld system allows developers to really push its creative juices in new and unique ways.
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